Price: US$ 2,250.00 | Pages : 157 | Publish Date : Oct 2022
Gambling (also known as betting or gaming) is the staking of something valuable ("the stakes") on an event with an uncertain conclusion in the hope of gaining something valuable. Gambling, thus, necessitates the presence of three elements: consideration (a sum wagered), risk (chance), and a prize. T...
Detail...Price: US$ 2,350.00 | Pages : 153 | Publish Date : July 2022
The global toys and games market was valued at US$305.57 billion in 2021, and is expected to be worth US$405.08 billion in 2026. Toys and games are considered as the physical foundation for children's play. It imparts the values of a particular historical period while directing children's conduct, s...
Detail...Price: US$ 950.00 | Pages : 77 | Publish Date : Mar 2022
The global games and puzzle market is projected to rise considerably in the next four years i.e. 2022-2026. The global games and puzzle market is expected to rise due to rapid urbanization, rising online sales of games and puzzles, increasing demand of puzzles for kids, shift towards indoor games, c...
Detail...Price: US$ 850.00 | Pages : 77 | Publish Date : Dec 2021
The global Theme Park market is projected to grow moderately during the period of 2021-2025. The global theme park market is expected to increase due to improved earning capacity, growing young population, growth in leisure tourism, larger number of attractions, increase in re-investment, rising dem...
Detail...Price: US$ 850.00 | Pages : 77 | Publish Date : Nov 2021
Global battle royale game market increased significantly during the market 2017-2020 and projections are made that the market would rise in the next four years i.e. 2021-2025 tremendously. The battle royale game market is expected to increase due to growing usage of smart phones, increasing influenc...
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